Personal Project

Personal Project

Extreme Elite

Extreme Elite

Designed game UI for a FPS game, Extreme Elite.

Designed game UI for a FPS game, Extreme Elite.

GUI

NATIVE APP

ROLE

ROLE

Designer & Artist

Designer & Artist

TOOL

TOOL

Figma, Adobe Illustrator

Figma, Adobe Illustrator

YEAR

YEAR

2020

2020

OVERVIEW

OVERVIEW

Designing Immersive Interfaces for an FPS Game

Designing Immersive Interfaces for an FPS Game

Designing Immersive Interfaces for an FPS Game

Extreme Elite: Episode I is a personal UX/UI design project for a first-person shooter, exploring the full design process from annotated wireframes to polished in-game interfaces. The work focuses on inventory management, weapon selection, and HUD systems, supported by a custom icon set that enhances clarity, consistency, and immersion during gameplay.

Extreme Elite: Episode I is a personal UX/UI design project for a first-person shooter, exploring the full design process from annotated wireframes to polished in-game interfaces. The work focuses on inventory management, weapon selection, and HUD systems, supported by a custom icon set that enhances clarity, consistency, and immersion during gameplay.

INITIAL WIREFRAMES

INITIAL WIREFRAMES

Inventory Page

Inventory Page

Inventory Page

Weapon Selection Page

Weapon Selection Page

Weapon Selection Page

In-Game Page

In-Game Page

In-Game Page

FINAL DESIGN

FINAL DESIGN

Inventory Page

Inventory Page

Inventory Page

Weapon Selection Page

Weapon Selection Page

Weapon Selection Page

In-Game Page

In-Game Page

In-Game Page

Inventory & Weapon Icons

Inventory & Weapon Icons

Inventory & Weapon Icons

In-Game Icons

In-Game Icons

In-Game Icons

Let's create something |

© COPYRIGHT 2025 FEIYAN ZHANG

6:13:23 PM

Let's create something |

© COPYRIGHT 2025 FEIYAN ZHANG

6:13:23 PM

Let's create something |

© COPYRIGHT 2025 FEIYAN ZHANG

6:13:23 PM